AI Insights · Timothy · January 2024
Top 5 Low Poly Games on iOS in Sweden - Q4 2023
In Q4 2023, the top low poly games on iOS in Sweden showed varied performance in downloads, revenue, and weekly active users. Here's a closer look at the trends.
During the fourth quarter of 2023, the top five low poly games on iOS in Sweden exhibited diverse trends in their performance metrics. Data sourced from Sensor Tower reveals insights into downloads, revenue, and weekly active users for these popular games.
Roblox experienced notable fluctuations in revenue, starting the quarter with around $139K and peaking at approximately $175K by the end of December. Downloads varied, initially at about 4.6K and witnessing a significant rise to over 10K in the final week of the year. Weekly active users also showed growth, increasing from approximately 165K to nearly 196K.
Idle Lumber Empire - Wood Game had a mixed quarter. Revenue saw ups and downs, starting at around $5.5K, peaking at $6.9K in late October, and ending at roughly $5.4K. Downloads fluctuated, with a high of about 3.3K in late October and dipping to around 339 in mid-December before recovering to 926 by the end of the year. Weekly active users followed a similar trend, peaking at 6.2K in late October but falling to about 2K by the end of December.
Frozen City showed a steady performance in revenue, generally hovering between $2K and $2.8K, with a notable peak at $3.8K in the last week of December. Downloads were relatively low but saw a significant increase from 117 in late September to 581 by the end of the quarter. Weekly active users remained stable, starting at around 1.9K and ending at approximately 2.4K.
LEGO® DUPLO® MARVEL had consistent revenue, ranging from $710 to $1.2K, with a peak in the final week of December. Downloads remained steady, fluctuating between 301 and 501 throughout the quarter. Weekly active users showed slight growth, starting at around 1.6K and ending at about 1.9K.
Eatventure saw varied performance, with revenue peaking at $918 in early October and then stabilizing around $646 by the end of December. Downloads were highest at about 2.1K in late October and ended the quarter at around 1.2K. Weekly active users declined from approximately 10.9K in early October to around 4.9K by the end of December.
For more detailed insights and trends, visit Sensor Tower.